01. Game Wiki Launched

The most-requested feature since beta is finally live: the official Vampires vs. Werewolves Wiki. Fourteen pages covering every system in the game — combat mechanics, stat formulas, all ten dungeons, crafting recipes, Prestige tiers, PvP rankings, and more.

NEW RESOURCE

The Wiki is community-maintained. Use the feedback form on each page to report errors or suggest additions. Verified contributors earn the Lorekeeper title in-game.

Key Wiki sections to bookmark:

02. Balance Pass — Stats & Formulas

The Q2 balance pass focused on three problem areas: LCK being nearly useless at high gear levels, DEF becoming too dominant in Mythic+, and hybrid builds being non-viable in PvP. Here is what changed:

SystemOld Formula / ValueNew Formula / ValueImpact
Critical Hit ChanceLCK / (LCK + 150)LCK / (LCK + 100)+Buff — LCK more impactful
Crit Damage Multiplier1.5×1.5× + (LCK / 2000)+Buff — scales into endgame
DEF Hard Cap85% damage reduction75% damage reduction–Nerf — tanks less unbreakable
Hybrid stat penalty−15% if two primary stats >200Removed+Buff — hybrids now viable
Dodge Cap40% vs all attack types40% PvE / 25% PvPBalanced — PvP dodge less abusable
Lifesteal CapUncapped30% of damage dealt–Nerf — lifesteal builds adjusted

Race-Specific Adjustments

BUFF
  • Vampire — Blood Moon passive now triggers at 35% HP (down from 25%)
  • Werewolf — Feral Surge now grants +5% ATK per stack (up from +3%)
  • Vampire — Drain Life heals 18% of damage dealt (up from 15%)
NERF
  • Werewolf — Pack Tactics clan bonus reduced from +12% to +8% ATK when 3+ clanmates online
  • Vampire — Shadow Form cooldown increased from 45s to 60s

03. Dungeon Overhaul & New Modifiers

Dungeons received two major changes: the introduction of Mythic+ modifiers for D5–D10, and a complete rework of Dungeon Token rewards to reduce grind fatigue.

New Mythic+ Modifiers

Each Mythic+ run now rolls 2 random modifiers from a pool of 12. New additions this quarter:

ModifierEffectDifficulty Rating
Void ShieldedBosses absorb the first 20% of each hit as shield HPHard
Berserk ThresholdEnemies deal +40% damage below 30% HPHard
Healing SuppressionAll healing reduced by 50% (lifesteal and potions)Medium
FortifiedElite enemies have +100% max HPMedium
SpitefulNon-boss enemies deal AoE damage on deathMedium
InspiringRare: enemies grant 10% more XP and Gold when killed quicklyEasy (beneficial)

Token Vendor Rework

The Dungeon Token Vendor was completely redesigned. Cosmetics and consumables were removed (moved to the Battle Pass). The vendor now sells only high-value items:

  • Epic Equipment Boxes — 80 tokens (was 120)
  • Legendary Fragments — 150 tokens each, 5 needed to forge a Legendary
  • Rune Cores — 40 tokens (unchanged)
  • Prestige Boost Scrolls — new, 200 tokens each
TIP

Legendary Fragments are now the fastest non-luck path to Legendary gear. Farm D9/D10 on Mythic+ for the best token-per-hour rate — see our guide on How to Get Legendary Items.

04. Clan War Rework

Clan Wars were the most-complained-about system in player surveys. The old system heavily favoured clans with the most active players at peak hours. The rework introduces scheduled war windows and a new contribution-based scoring model.

What Changed

  • War Windows — Clan leaders now set a 4-hour war window when declaring. Battles are only counted inside that window, letting international clans compete on equal footing.
  • Contribution Points — Each member earns personal contribution points (kills, defences, siege damage). Loot distribution is proportional to contribution, not just participation.
  • Siege Mechanics — Clans can now attack the enemy Clan Hall directly for a +20% bonus war chest. Defending the Hall gives a separate achievement track.
  • War Chest — Winning clans receive a shared chest worth 500–2,000 Gold + 1 Epic Box per member, scaled to the difficulty rating of the opposing clan.
NEW

The new Clan Rating (CR) system tracks clan strength over time. Monthly leaderboard rewards were introduced — top 10 clans on the server receive exclusive cosmetic banners.

05. Economy & Crafting Changes

Auction House Updates

  • Listing limit increased from 10 to 20 active listings per player
  • Listing duration options: 12h, 24h, 48h, 72h (new)
  • Auction House fee reduced from 8% to 5% on all sales
  • New "Buyout-only" listing mode for players who don't want bidding

Crafting Recipe Changes

BUFF
  • Enchanting success rate increased by 5% across all tiers
  • Crafting station upgrades now persist after Prestige (previously reset)
  • New "Batch Craft" option — craft up to 10 of any consumable in one action
FIX
  • Fixed: Masterwork crafting could rarely produce lower quality than base craft
  • Fixed: Enchanting UI showed wrong success percentage for Socket runes
  • Fixed: Batch crafting sometimes charged materials twice without producing items

06. Quality of Life Improvements

Over 60 QoL changes shipped in Q2. The most impactful ones:

FeatureChange
Inventory FilterNew filter by rarity, type, and "not equipped" — finally sortable
Quest LogQuests now show estimated XP, gold, and time to complete
Daily Reset TimerPersistent countdown visible on the main HUD at all times
Item TooltipsNow show full stat comparison vs currently equipped item
Dungeon HistoryLast 20 dungeon runs logged with loot drops and token earnings
Mobile LayoutSidebar and navigation completely redesigned for mobile browsers
AccessibilityHigh-contrast mode added; all interactive elements keyboard-navigable
NotificationsCustomisable in-game alerts: AH sale, daily reset, Clan War start, event begin

07. Q3 Roadmap Preview

Q3 2026 (July–September) targets two major systems and one entirely new feature:

Guilds 2.0 — Clan Territories

Clans will be able to claim server territories on a regional map. Territories generate passive gold income and grant stat bonuses to all clan members. Territory control creates a persistent strategic layer above daily Clan Wars.

Seasonal Dungeon: The Obsidian Vault

A limited-time 5-floor dungeon with a unique mechanic: floors must be cleared in order across the season (you can't farm floor 3 without first completing floors 1–2 that week). Unique Legendary-tier cosmetic rewards for season completion.

Interactive Build Planner Tool

A free web-based character builder — plan stat allocation, equipment, and skill choices before committing in-game. Shareable loadout links for clan leaders and content creators.

LOOKING AHEAD

Q4 target: Cross-Server Events — the first VvW content playable with players from other game servers, including a seasonal cross-server tournament with unique title rewards.