Combat System
Every Turn Matters.
VvW's turn-based combat rewards skill over time investment. Master your rotation and you can beat players with twice your gear score.
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Key Features
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Turn-Based Strategy
Both you and your enemy act each turn. Skill selection, timing, and cooldown management determine who wins — not raw stats alone.
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6 Stat System
STR · DEF · DEX · INT · LCK · END — each with distinct mechanical roles. No filler stats.
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Active & Passive Skills
Active skills consume MP and trigger on your turn. Passive skills modify your stats permanently. Toggle skills activate states. Ultimates are once-per-battle nukes.
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Companion Actions
Your companion acts every 3rd turn in PvE — dealing damage, healing, or buffing based on their type and level.
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Critical Hit System
DEX and LCK scale crit chance and crit damage independently. High-LCK builds can reach 45%+ crit rate.
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Life Steal Mechanics
Life steal is a percentage of damage dealt, converted to HP recovery. Stacks with set bonuses, companion bonuses, and skill effects.
Frequently Asked Questions
How many skills can I use per battle? +
You can equip up to 5 active skills and have unlimited passive/toggle skills active. Ultimates are counted separately — one per battle.
Does gear level always determine the winner? +
No. Skill selection and timing can compensate for a 10–15% gear difference. Many endgame players deliberately use slightly lower gear with better skill synergies.
How is PvP damage calculated? +
Damage = ATK_skill_multiplier × (STR_or_INT) × (1 - enemy_DEF_reduction). Critical hits multiply by 1.5–2.5× depending on LCK stack. Life steal applies after crit multiplier.
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