GUIDE

F2P Progression Roadmap: Day 1 to Endgame Without Spending

By The VvW Team — Apr 10, 2026 — 15 min read

Vampires vs. Werewolves is completely playable without spending a cent. This roadmap proves it — with exact milestones, gold and gem income breakdowns, spending priorities, and builds optimized for free-to-play players. No hidden paywalls, no "but you need to buy X to compete" disclaimers.

The F2P Promise: What It Actually Means

VvW's monetization model is cosmetic-only. The gem shop sells skins, auras, mounts, name changes, and convenience items (inventory expansion, XP elixirs). There is no gear, stat points, or direct combat power for sale. A free player and a whale have identical power ceilings. The only difference is cosmetic appearances and some time-saving convenience.

This guide assumes you spend exactly zero real money. Every strategy, timeline, and recommendation works with zero gem purchases. Gems earned through free gameplay are addressed in the gem economy section below.

Phase 1: Day 1-7 (The Foundation)

Your first week sets the trajectory for everything that follows. Make smart decisions here and you will be weeks ahead of players who stumble through blindly.

Day 1: Character Creation to Level 10

TaskTimeRewardPriority
Complete tutorial20 min50 gold + starter gearMust do
Finish all starter quests (level 1-5)40 min~200 gold + quest gearMust do
Grind to level 101-2 hoursAuction house access, party systemMust do
Buy a level 10 blue weapon from auction house5 min~3x DPS increase over quest weaponsMust do
Pick up Mining + Herbalism gathering professions10 minPassive income source unlockedMust do
The Level 10 Weapon Is Critical The single biggest F2P mistake is using vendor-bought or quest reward weapons past level 10. Player-crafted blue weapons on the auction house cost 15-25 gold and triple your damage output. This one purchase saves you hours of slow killing over the next 10 levels.

Day 2-3: Level 10-20 and Subclass Choice

Day 4-7: Level 20-35 and First Dungeons

Week 1 Milestones: Level 35, ~800 gold earned, full blue gear set, guild membership, gathering professions started.

Phase 2: Week 2-4 (Building Momentum)

Week 2: Levels 35-50

ActivityGold/HourXP/HourNotes
Howling Plateau grinding40-6035,000Good XP + gold combo; sell mob drops
Obsidian Spire dungeon runs50-8042,000Best XP; purple ring drop at boss
Auction house flipping100-2000Buy underpriced materials, resell at market rate
Gathering while grinding20-30 (passive)0Pick up nodes along your grind route
Dispatch Missions (4-hour)6-10 (passive)0Set before logging off; collect on login

Week 3-4: Levels 50-70

Month 1 Milestones: Level 65-70, ~5,000 total gold earned, mix of blue/epic gear, first Arena placement, crafting professions leveled to mid-tier.

Phase 3: Month 2-3 (Endgame Preparation)

Reaching Level 80

The push from 70 to 80 is the longest grind stretch. Prioritize:

  1. Necropolis Depths dungeon (level 72+) on repeat. Best XP/hour in the game for the 72-76 range.
  2. Twilight Citadel quest chain (76-80). Massive quest XP rewards finish the leveling journey.
  3. Daily login rewards. VvW gives a daily login bonus that includes gold, XP scrolls, and occasionally gems. Never miss a day.

Gearing for Endgame

At level 80, your gear priorities shift from "whatever drops" to targeted farming:

Gear SlotF2P SourceQualityEstimated Farm Time
WeaponWeekly raid boss (Varkolak/Fenris)Legendary1-4 weeks (RNG dependent)
ChestWeekly raid boss (Morvaine/Colossus)Epic1-2 weeks
HelmetShadowthorn Keep (dungeon farm)Epic5-10 runs
ShouldersWeekly raid (Varkolak)Epic1-2 weeks
HandsCrafted (Blacksmithing 250+)EpicMaterials cost ~500 gold
LegsWeekly raid (Fenris)Epic1-2 weeks
BootsShadowthorn Keep (dungeon farm)Epic5-10 runs
Ring x2Obsidian Spire (purple ring) + craftedEpic / RareVaries
Trinket x2Raid bosses + quest rewardsRare / EpicVaries
F2P Gear Is Identical to Paid Gear Every piece of gear in the table above is obtainable through normal gameplay. There are zero gem-shop exclusive gear pieces. A fully geared F2P player has the same stats as a fully geared paying player. The only difference is cosmetic appearances.

Gold Income Sources (Ranked by Efficiency)

Gold is the lifeblood of F2P progression. Here is every gold source in the game, ranked by gold per hour of effort:

SourceGold/HourRequirementsNotes
Auction house flipping100-300Market knowledge + starting capitalBuy low, sell high; best gold source in the game
Ashenmaw dungeon farm (P3+)~120Prestige 3+Exclusive dungeon; drops sell for premium
Weekly raid S-Tier loot sales~100 (weekly avg)Level 80, raid-readySell crafting materials if you don't need the set
Shadowthorn Keep farm80-100Level 60+Consistent gold from trash drops + boss loot
Crimson Wastes grinding60-80Level 55+Dense mob packs; sell materials
Gathering (Mining/Herbalism)40-60Any levelPassive while doing other activities
Daily quests~30 (daily avg)Level 30+3 daily quests, 10 gold each + bonus rewards
Dispatch Missions~10 (passive)Level 30+Set and forget; collect every 4-8 hours
Arena rewards~20 (weekly avg)Level 30+Weekly Arena chest based on your rating
Eclipse War participation~50 (monthly avg)Level 8050-200 gold depending on performance

Daily Gold Routine (30 minutes, ~150 gold)

  1. Collect Dispatch Mission rewards and send new missions (2 min, ~30 gold).
  2. Complete 3 daily quests (15 min, ~30 gold + materials).
  3. Check auction house for underpriced items to flip (5 min, ~50-100 gold potential).
  4. Run one Shadowthorn Keep (15 min, ~30 gold in drops).
  5. Sell gathered materials on auction house (3 min, ~20 gold).

This routine generates approximately 4,500 gold per month with just 30 minutes of daily play. Dedicated players who grind 2+ hours daily can earn 10,000-15,000 gold per month.

Gem Economy: Free Gems and What to Spend Them On

Gems are the premium currency, but F2P players earn a steady trickle through gameplay:

SourceGemsFrequencyMonthly Total
Daily login bonus (Day 7)10Weekly40
Daily login bonus (Day 28)50Monthly50
Achievement milestones5-25 eachOne-timeVaries
Eclipse War Top 10020Monthly20
Arena Season rewards30-100Quarterly~15
Special events10-50Occasional~15

A consistent F2P player earns approximately 120-140 gems per month. Over a year, that is 1,500+ gems — enough for several significant purchases.

What to Spend Free Gems On (Priority Order)

  1. Inventory Expansion (50 gems each, up to 3): Extra 20 inventory slots per purchase. This directly saves gold by reducing vendor trips and letting you carry more loot from dungeon runs. Best gems-to-value ratio in the shop.
  2. Bank Expansion (40 gems each, up to 2): Extra 30 bank slots. Essential for hoarding prestige gear sets and crafting materials.
  3. XP Elixir Bundle (30 gems for 10 elixirs): 20% XP boost for 30 minutes each. Saves hours during prestige releveling.

What NOT to Spend Gems On

The 3-Month Rule Do not spend any gems for your first 3 months. By then you will understand the game well enough to make informed spending decisions. Many new players waste their first 100+ gems on cosmetics they later regret, when inventory expansion would have saved them dozens of hours.

F2P-Friendly Builds

Some builds are more F2P-friendly than others because they rely on easily farmable gear and do not require rare legendary drops to function. Here are the best F2P builds by role:

Best F2P DPS: Shadow Assassin (STR/DEX)

StatPriorityTarget at 80Source
STRPrimary180-200Gear + stat points
DEXSecondary120-140Gear + stat points
LCKTertiary60-80Gear (don't spend stat points here)
VITMinimum80-100Gear only

Why F2P-friendly: Shadow Assassin's damage scales linearly with STR, which is entirely stat-point driven. You do not need specific legendary weapons to deal competitive damage — any epic-quality dagger works. The Ashenmaw Fang (Prestige 3 dungeon) is essentially a free legendary for this build.

Best F2P Healer: Pack Shaman (WIS/VIT)

StatPriorityTarget at 80Source
WISPrimary100-120Gear + stat points
VITSecondary140-160Gear + stat points
INTTertiary80-100Gear (for Spirit Wolf damage)
LCKMinimum40-50Whatever gear gives you

Why F2P-friendly: Healers are always in demand for dungeon groups and raids, meaning you get invited to content easily. Healing throughput scales with WIS, which is stat-point driven. The raid contribution system rewards healers generously, so you get top-tier loot without needing top-tier DPS gear.

Best F2P Tank: Moon Warrior (VIT/STR)

StatPriorityTarget at 80Source
VITPrimary160-180Gear + stat points
STRSecondary120-140Gear + stat points
WISTertiary60-80Gear (for self-heal ability)
DEXMinimum50-60Whatever gear gives you

Why F2P-friendly: Tanks, like healers, are scarce and always wanted. Moon Warrior's survivability comes from VIT stacking, which does not require rare drops. Crafted epic armor (Blacksmithing) provides excellent tank stats and is entirely farmable.

Phase 4: Endgame (Month 3+)

Once you reach level 80 with a decent gear set, the endgame opens up. Here is what a F2P endgame routine looks like:

Weekly Activities

ActivityTimeRewardPriority
Weekly raid boss1-2 hoursEpic/Legendary gear + gold + materialsHighest
Arena matches (10+)2-3 hoursRating + weekly chest + goldHigh
Dungeon farming3-5 hoursGear upgrades + goldHigh
Auction house management1 hourGold (500-1000/week)Medium
Daily quests (x7 days)3.5 hours~210 gold + materialsMedium
Crafting1-2 hoursConsumables + sellable itemsMedium

When to Prestige

As a F2P player, your first prestige should happen once you have:

Monthly Eclipse War as F2P

The monthly Eclipse War is one of the best F2P income sources. Even participation-level rewards include 50 gold and Eclipse Coins. Top 100 finishes add 20 gems (free premium currency). Prepare for Eclipse War by:

Timeline Summary: F2P Milestones

TimeframeLevelGoldGearKey Unlock
Day 110250Blue weapon + quest gearAuction house, party system
Day 320500Blue set + dungeon dropsSubclass choice
Week 135800Full blue setDispatch Missions, Iron Crypt
Week 2502,000Mix blue/epicAbyssal Sanctum, Obsidian ring
Month 1705,000Mostly epicRaid eligibility, Arena placement
Month 28010,000Full epicEndgame content, prestige eligible
Month 380 (P1)15,000Epic + 1-2 legendaryPrestige 1, Reborn title
Month 680 (P3-P5)30,000+Epic + legendary setAshenmaw dungeon, Prestige Vendor

Common F2P Mistakes

  1. Spending gems on cosmetics early: Inventory and bank expansion first. Always. Cosmetics never.
  2. Vendoring materials: Always check auction house prices first. Materials sell for 3-5x vendor price on the player market.
  3. Skipping daily quests: 30 gold per day seems small, but it compounds to 900 gold per month. Do your dailies.
  4. Ignoring the auction house: The AH is the single biggest gold source in the game. Learn to buy low and sell high.
  5. Rushing to level 80 without gear: A level 80 in quest greens is weaker than a level 70 in full epic. Gear up as you level.
  6. Not joining a guild: Guild bonuses (XP banner, guild bank, raid access) are worth thousands of gold over time. Join one on Day 1.
  7. Buying gold packs with gems: The conversion rate is 1 gem = 5 gold. You can earn 5 gold in 3 minutes of gameplay. Never convert gems to gold.
  8. Playing solo when duo is available: The Duo Leveling Guide proves that duo play is 30-45% faster. Use /lfg to find partners.
The F2P Advantage Here is something counter-intuitive: F2P players often have better game knowledge than paying players. When you cannot shortcut progression with money, you learn every system deeply. You understand the economy, you know which dungeons to farm, you optimize your time. By month 6, a smart F2P player frequently outperforms a casual spender who skipped the learning process.

Frequently Asked Questions

Is there any content locked behind a paywall?

No. Every dungeon, raid, quest, zone, class, and game mechanic is accessible to free players. The gem shop sells only cosmetics and convenience items.

Can F2P players compete in PvP?

Absolutely. PvP power comes from stats (earned through leveling), gear (earned through dungeons/raids), and prestige (earned through replaying). None of these require real money. The top Arena players include many F2P veterans.

How long until I am "endgame ready" as F2P?

Approximately 2 months of regular play (10-15 hours per week) to reach level 80 with a full epic gear set. This is comparable to most MMOs and browser RPGs.

Should I ever spend money?

Only if you want to support the developers and want cosmetics. There is zero gameplay reason to spend money. If you do decide to spend, the best value purchases are the Battle Pass (seasonal cosmetics + bonus daily gems) and inventory expansion bundles.