1 What Are Clan Wars?

Clan Wars are structured PvP conflicts between two specific clans, declared by either clan's Warlord (clan leader) or Officers. Unlike open-world PvP — where individual players attack whoever they choose — Clan Wars are targeted conflicts with formal start/end states, a war score, and defined rewards for the winning side.

A Clan War runs for 24 hours from declaration. During that window, every PvP kill involving a member of either clan in the conflict contributes to that clan's war score. At the end of 24 hours, the clan with the higher war score wins and receives the war's reward package.

Wars are declared through the Clan Management panel and cost a small gold fee to initiate (250 gold for the challenging clan). The defending clan can see the declaration before it goes active and has 2 hours to prepare.

KEY POINT

Clan Wars are faction-internal or cross-faction. Vampires can declare war on other Vampire clans (internal rivalry) or on Werewolf clans (faction conflict that also scores Eclipse War points). Cross-faction wars are generally higher stakes.

2 Forming a Winning Clan

Creating a clan costs 500 gold and requires your character to be at least level 5. The creator automatically becomes the Warlord. From there, the quality of your recruitment and role structure determines how competitive your clan becomes.

Clan Roles

Warlord

Clan leader. Declares wars, manages roster, sets clan description. Full permissions. One per clan.

Officer

Can invite/kick Soldiers, manage clan storage, and co-declare wars with Warlord approval. Up to 5 per clan.

Soldier

Standard clan member. Contributes to clan score, accesses clan storage (within limits), and participates in wars.

Recruitment Strategy

The most common mistake new clan leaders make is prioritizing quantity over quality in recruitment. A clan of 30 active level 20+ players will consistently outperform a clan of 80 players with 60 who haven't logged in this week. Clan war scoring is based on active kills — inactive members add no war power.

  • Target active players first. Look at the Activity Feed in the Social menu to identify players who log in daily. These are your ideal recruits.
  • Set a minimum level. Clan members below level 10 contribute very little to war scores due to low combat power. A level floor of 15–20 for new recruits is reasonable once your clan is established.
  • Define your identity. PvP-focused, dungeon-farming, or casual-social clans attract different players. A clear clan description that sets expectations reduces roster friction.
  • Appoint Officers early. Officers share the administrative burden and handle recruitment when the Warlord is offline. Choose reliable, active players.
RECRUITMENT TIP

The Global Chat and clan recruitment channel are the primary recruitment tools. Post a brief, specific recruitment message — your faction, level requirement, war record, and playtime focus. Vague messages like "active clan LFM" get ignored.

3 Clan War Mechanics

Clan Wars use an auto-resolver that runs on the hour, every hour during the 24-hour war window. The auto-resolver aggregates all PvP kills involving war participants from the previous hour and updates the war score. You can see the live war score and recent kill feed in the Clan War dashboard.

War Score Calculation

War score is cumulative over the 24-hour window. Each kill of an opposing clan member awards war score based on the defeated character's level and ELO:

Defeated Member Level Base War Score ELO Multiplier
Level 1–201×1.0 (no modifier)
Level 21–403×1.0 to ×1.5 based on ELO
Level 41–606×1.0 to ×2.0 based on ELO
Level 61–8010×1.0 to ×2.5 based on ELO

Killing the same target multiple times in the same hour yields diminishing returns: the second kill of the same player in one hour is worth 50% of normal score, the third and beyond are worth 25%. This prevents a single high-DPS member from single-handedly carrying a war by chain-attacking the same weak target.

Faction Bonus System

Each faction has passive bonuses that apply specifically in Clan Wars. Vampires receive a +10% life steal bonus during active war hours (applying their life steal advantage to war-context sustain). Werewolves receive Pack Instinct activation at half the usual clan member requirement — so they hit their pack bonuses with smaller groups.

STRATEGY NOTE

Declaring a war when your best players are about to log off is one of the most common tactical errors. The first few hours of a war set the tone — an early score lead is psychologically powerful for your clan and demoralizing for the enemy.

4 The Eclipse War Event

The Eclipse War is a weekly faction-wide scoring event running Sunday and Monday for 48 hours. During this window, all cross-faction PvP kills (Vampire vs. Werewolf) contribute to a global faction score. Clan War kills against the opposing faction during an Eclipse War double-count — they score both regular war points for the clan and Eclipse War points for the faction.

This means the most strategically optimal play during Eclipse War weekends is to have active Clan Wars running against opposing-faction clans. Active clans that coordinate war declarations for Eclipse War weekend consistently place in the top 50 Eclipse War scorers, which qualifies them for the Faction War Chest reward.

ECLIPSE WAR TIP

Declare your Clan War against a rival opposing-faction clan on Saturday evening so it is active for the full 48-hour Eclipse War window. Kills during that period earn both clan war score and Eclipse War faction points simultaneously.

5 Clan Bonuses & Perks

Being in an active, war-winning clan provides meaningful stat bonuses that compound over time. Bonuses scale with clan level (achieved through accumulated war victories and activity):

Clan Level XP Bonus Gold Drop Bonus War Score Bonus
Level 1 (new clan)+5%+5%
Level 3+8%+8%+5% war score
Level 5+10%+10%+8% war score
Level 8+12%+12%+12% war score
Level 10 (max)+15%+15%+15% war score

In addition to percentage bonuses, high-level clans unlock:

  • Clan Storage expansion — more shared material slots for crafting coordination
  • Elite Clan Quest board — higher-reward daily missions exclusive to level 5+ clans
  • Clan emblem — displayed on member profiles and in the rankings
  • War history archive — full searchable log of all past wars, kills, and scores

6 Strategies for Victory

The clans that consistently win wars are not necessarily the ones with the highest-level members. They are the ones with the best coordination and the smartest target selection.

Coordinate Buffs Before War Starts

Before a war begins, coordinate in clan chat or Discord to ensure all active members:

  • Have their Work gold cooldown collected (more gold = more consumable buffs purchasable from the shop)
  • Have their best skills active in their loadout
  • Have attempted any buff-granting quests that are available that day
  • Know which enemy members are priority targets (highest level, highest ELO = most war score)

Target Weak Clans Strategically

Choosing your war targets wisely is as important as fighting well. Use the clan rankings to identify clans that:

  • Are at a similar or lower clan level than yours (fair fights are winnable fights)
  • Have lower average member level (your war score per kill goes down, but your win probability goes up)
  • Are currently in another war (a clan fighting two wars simultaneously splits its attention)
  • Have low recent activity on the public Activity Feed (inactive members can't fight back)

Use the Immunity Window Strategically

After a member of your clan is killed in a war, they receive a 2-hour immunity window from PvP. During this window, have them switch to PvE dungeon farming — they're contributing to clan income and progression even while they can't contribute to war kills. Don't leave them idle.

7 Clan Progression & Achievements

Clans have their own progression track separate from individual character progression. Clan XP is earned through:

  • War victories (major XP)
  • Clan quest completions by members
  • Eclipse War participation (bonus XP during event windows)
  • Member login streaks (clans with high overall member activity earn passive XP)

At each clan level milestone, the Warlord receives a notification and can choose one of two available upgrades from a tech-tree-style choice. Typical choices involve trade-offs: more war score vs. more member XP bonus, or larger clan storage vs. faster quest cooldowns.

Clan Achievements

Clan achievements are separate from personal achievements and display on the clan profile page. Notable milestones include:

  • First Blood: Win your first Clan War
  • Unbroken: Win 10 consecutive wars without a loss
  • Eclipse Champions: Win the faction Eclipse War as the top-scoring clan
  • Iron Roster: Have 20+ members with an active login streak of 14+ days simultaneously
  • Warlord's Legacy: Reach Clan Level 10
ACHIEVEMENT TIP

Clan achievements unlock cosmetic rewards — banners, emblems, and title prefixes for the Warlord. They're prestige items with no gameplay power, but they're visible on every clan member's profile and on the public clan rankings page.

8 FAQ

Can my clan declare war on any other clan, or only enemies?

You can declare war on any clan of any faction. Vampires can war other Vampire clans (same-faction internal rivalry) or Werewolf clans (cross-faction conflict). Cross-faction wars also contribute to Eclipse War faction scoring; same-faction wars do not.

What happens if I'm not online during a Clan War?

You can still be attacked by enemy clan members during the war. Your character's stats, gear, and skill loadout determine your defensive performance while offline. Being active during a war is better, but your offline character still contributes defensively through their combat stats.

Is there a cooldown between wars?

Yes. After a war ends (win or lose), there is a 6-hour cooldown before the same two clans can declare war on each other again. There is no cooldown for declaring war on a different clan. This prevents endless war loops between two clans while allowing active warring clans to rotate targets.

Can I leave a clan in the middle of a war?

Yes, but leaving during an active war incurs a 48-hour penalty before you can join a new clan. This prevents "war dodging" — joining a strong clan for a specific war and immediately leaving. Plan your membership changes around war schedules.

How many members can a clan have?

The base clan size cap is 30 members. Reaching Clan Level 5 raises this to 40, and Clan Level 10 raises it to 50. Creating a large, active roster is itself a progression challenge tied to clan level advancement.