PATCH NOTES
v1.3.0
Dungeon Rework
New Features
- Heroic Dungeons — all 12 existing dungeons now have a Heroic difficulty variant for level 50+ characters. Scaled rewards with exclusive Heroic-tier item sets.
- Dungeon Leaderboard — weekly fastest-completion ranking per dungeon. Top 3 earns exclusive titles: "Swiftest Blade", "Shadow Runner", "Dungeon Lord".
- Clan Wars Season 3 launched — new map "Ash Plateau". Clan XP now carries over between seasons as a permanent bonus.
- Achievement system expanded: 42 new achievements across dungeon, crafting, and social categories. Total: 212 achievements.
- Friends system: send friend requests, see when friends are online, and view their character profile directly from the friends list.
Balance Changes
- All dungeon monster HP values recalibrated for the new difficulty tiers. Normal difficulty HP unchanged.
- Berserker — base HP pool increased by 400 to compensate for the lack of self-healing skills in long dungeon runs.
- Blood Mage — Crimson Nova AoE radius increased from 1 to 2 targets. Affects parties of 3+ in dungeon cleave scenarios.
- Crafting: Legendary item recipes now require 1 fewer rare material each (reduced from 5 to 4). Endgame crafting is more accessible.
Bug Fixes
- Fixed: Dungeon loot table was awarding Normal-tier loot on Hard difficulty runs for certain boss chests.
- Fixed: Boss respawn timer not resetting after a full party wipe in Obsidian Caverns and Bloodmire Depths.
- Fixed: Chat messages sent during a dungeon run not appearing after returning to the overworld.
- Fixed: NPC shop "Refresh" button consuming Gold without refreshing stock in rare edge cases.