PATCH NOTES

v1.3.2

Stability & Balance

March 28, 2026 BALANCE BUG FIX

Balance Changes

  • Moon Warrior — Lunar Empowerment damage bonus reduced from 30% to 22% under Full Moon event. Remains the strongest Werewolf PvE class in sustained fights.
  • Blood Mage — Life Leech passive reduced from 8% to 6% of damage dealt. Still viable in long encounters; most impactful in dungeons.
  • PvP Arena rating decay increased from −10 to −15 points per week of inactivity (applies above 1200 ELO only). Active players are unaffected.
  • Dungeons (Hard difficulty): boss enrage timer increased from 8 to 10 minutes. Addresses difficulty spike feedback from underpowered groups.
  • Gold drops from monsters level 50–70 increased by 8% to reduce the late-game Gold grind before endgame gear unlock.

Bug Fixes

  • Fixed: Shadow Assassin's Vanish skill sometimes failing to remove threat during boss encounters, causing immediate re-aggro.
  • Fixed: Clan war score not updating correctly if two kills happened within the same second (race condition in kill log).
  • Fixed: Item tooltip showing incorrect enchantment level after upgrading gear — now refreshes correctly on upgrade confirmation.
  • Fixed: Daily mission counter resetting at wrong UTC time for players in UTC+12 to UTC+14 timezones.
  • Fixed: Profile page showing incorrect total PvP wins when a character was renamed.
  • Fixed: Pack Shaman's healing beacon applying to enemies during PvP if standing near allied NPCs.
  • Visual: Fixed overlapping text in the clan member list at narrow screen widths (<360px).