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Computed with the server's actual combat formula (backend/game_logic/battle_engine.py):
raw = max(1, STR × 1.5 − target DEF × 0.6), crit chance LCK ÷ 200 at ×1.75 damage,
vampire life steal 15% of damage dealt, werewolf regen 3% max HP per round. STR/LCK below are your allocated
stats; DEF is the opponent's.