World Boss Basics
- Minimum recommended level: 75 (80+ for optimal contribution)
- Loot qualification: 5% of total damage dealt (any contribution above this gets equal loot chance)
- Respawn: 3 times per day at fixed times (shown in Boss Tracker)
- First Kill bonus: additional gold chest awarded to the player with highest damage dealt
Boss 1: The Bloodtide Leviathan (Ash Plains)
Massive sea creature that emerges from the underground rivers beneath the Ash Plains. 3-phase fight.
- Phase 1: Targets random players with Tidal Crush โ a column of water. Move perpendicular to the column direction (not backward).
- Phase 2 (50% HP): Submerges. 5 water pillars emerge around the arena. Players must stand on pillars to avoid the underwater current (instakill floor). Boss surfaces at one pillar โ burst damage.
- Phase 3 (25% HP): Returns to surface, moves significantly faster. Tidal Crush now targets 3 players simultaneously.
Loot highlight: Leviathan Scale Armor set (Item Level 85+)
Boss 2: Shadowlord Malachar's Echo (Ruined Cities)
A manifestation of Malachar's consciousness. Vampire mechanics.
- Spawns Blood Thralls from players who stand in red circles (don't stand in circles)
- At 60% HP: casts Crimson Shroud โ reduces all player damage by 50% until interrupted. 4-second cast, requires 3 simultaneous interrupts from different players.
- At 30% HP: becomes untargetable for 20 seconds; attacks come from all 8 compass directions; stand in the center ring to minimize damage
Loot highlight: Malachar's Fragment (legendary vampire-only accessory)
Boss 3: The Alpha Eternal (Howling Peaks)
The spirit of the first werewolf Alpha. Werewolf mechanics โ most challenging for vampire players.
- At 75% HP: Forces all players to transform. Vampire players gain forced wolf form for 30 seconds (reduced abilities). Plan burst before 75%.
- Howling Shockwave: stuns all players within 15m. Stay at range.
- Pack Heal: at 40% HP, summons 5 Wolf Guardians. Each Guardian heals boss for 2% HP every 5 seconds. Kill all 5 Guardians within 30 seconds or boss resets to 50% HP.
Loot highlight: Alpha's Fang (legendary werewolf-only weapon)
Boss 4: The Void Colossus (Shatter Fields)
The most dangerous world boss. Located in the Shatter Fields โ death here is permanent for the raid session (no respawn). Void mechanics.
- Void Beam: rotates 360ยฐ slowly. Running from it is viable; standing in it is instant death.
- At 50% HP: splits into 3 smaller Colossals simultaneously. Kill all 3 within 45 seconds or they merge back with HP refilled.
- Corruption stacks: players gain a Corruption stack every 30 seconds in the Shatter Fields. At 10 stacks, abilities fail. Clear Corruption by stepping on white circles that spawn randomly.
โ ๏ธ No Respawn Warning
Death in the Shatter Fields during the Void Colossus fight does not allow respawn until the boss is dead or the fight is abandoned. Bring resurrection scrolls or accept you might sit out the end of the fight.
Loot highlight: Void Fragment gear set (BiS for Shadow Covenant players)
Boss 5: The Blood Moon Titan (Blood Moon Event Only)
Available only during Blood Moon events (every 77 in-game days). Massively powerful โ requires 50+ coordinated players.
- Blood Tide: entire arena fills with rising blood. Players must find safe platforms; platforms lower as fight progresses.
- Crystal Surge: periodically empowers itself from the Blood Moon Crystal's energy. Deal 1,000,000 damage to the Crystal Echo (separate target) within 60 seconds to interrupt.
- Drops exclusively Legendary-tier gear from the Blood Moon set โ only available from this boss