CATEGORY

News & Updates

Stay up to date with the latest patch notes, developer logs, and announcements for Vampires vs. Werewolves. From balance changes to new feature reveals — everything important happens here.

6 ARTICLES
NEWS Jan 15, 2026 4 min

Introducing Vampires vs. Werewolves — Welcome to Aeternum

We're live. Here's what Vampires vs. Werewolves is, why we built it, and what you can expect from this free browser RPG going forward.

NEWS Mar 1, 2026 5 min

Patch Notes v1.0 — What's New in Vampires vs. Werewolves

Full changelog for v1.0: new quests, balance adjustments, dungeon difficulty scaling, UI improvements, and bug fixes.

DEV BLOG Feb 1, 2026 10 min

DevLog #1 — Building a Browser MMO with FastAPI

From zero to a working game in 3 months using Python, FastAPI, and PostgreSQL. The technical decisions, mistakes, and lessons learned.

DEV BLOG Mar 5, 2026 8 min

DevLog #2 — Designing Turn-Based PvP for Browser

Why we chose asynchronous turn-based combat, how ELO works in VvW, and the anti-griefing mechanics we built in from day one.

DEV BLOG Mar 10, 2026 9 min

DevLog #3 — Balancing Vampires and Werewolves

How we approach faction balance, why we avoid rigid symmetry, and what the data tells us about player win rates across both races.

DEV BLOG Apr 5, 2026 9 min

DevLog #4 — Designing Endgame Content for a Browser MMO

DevLog #4 — designing endgame content for a browser MMO. Behind the scenes of our endgame design decisions.

NEWS NEW Apr 9, 2026 6 min

Patch Notes v2.0: Season 2 Full Changelog

Subclass rebalance, Tower difficulty tuning, War Point kill weight update, AH fee reduction, and 10 bug fixes. Everything that changed in Season 2.

NEWS NEW May 8, 2026 7 min

5 Browser RPGs to Watch in 2027 — Early Picks

Three forces driving the genre's revival, five games to bookmark before they launch, and the four trends reshaping browser RPGs next year.

← Back to All Articles